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The title pretty much sums up this program. It consists of word-find puzzles, dressed up in many different packages.
The user is invited to visit the far-off planet, Quadrinaria, where a serious issue has arisen. Precious words are slowly and mysteriously vanishing from the inhabitants' vocabularies. They implore the user to please help them recover these important words and their meanings, for if they are lost forever, the planet in its current form will cease to exist. As they search, kids meet amiable aliens, explore the wonders of unknown regions and perhaps even expand their own vocabularies.
Before beginning a game, the student decides on a goal -- how many words s/he would like to finish in the round and the level of play (1-22). Words run horizontally, vertically or diagonally, and have forward or backward placement in the grid, which consists of a 3x3 array at level 1, and progresses to10x10 at level 22. Having completed a round, the student is transported to the 'Stats' screen, which lists the number of words found and missed, the net words, the time spent playing the round, and the net words per minute.
Our testers complained that from time to time the program would fail to recognize correct answers. This bug frustrated especially younger users, who were surprised to find that it was not infallible. "I had the right answer, but it said, 'Incorrect'," complained one tester. "I really got them all right!"
PC: Windows 95 or later, 16MB RAM, CD-ROM drive.return to top of page
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