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Our favorite foe, Carmen Sandiego, has once again concocted a diabolical scheme that both challenges and entertains its participants. This time she stole twelve of the world's most treasured landmarks. With the help of her latest invention, a powerful shrinky-dink machine known as the "Quantum Crystallizer", Carmen has shrunk these wonders and secreted them in V.I.L.E. hideouts throughout the world. What she plans to do with the pocket-sized treasures, one can only imagine. Clearly, she must be stopped. To do so, the user must infiltrate V.I.L.E. headquarters and complete 12 missions, each of which unveils the location of a hidden wonder while involving the user in numerous critical math-skills.
Math Detective also offers a training, or practice mode, which allows the student to work independently on skill-building activities, a "Strategy Guide" with problem-solving hints and tips and a Glossary for quick referencing of math terms.
For the most part the activities are enjoyable, even when tackled away from the adventure in the practice mode. The only reported exception was the Crimewave Sensor, an estimation activity, which students felt was boring and "a waste of time." Most admitted they used a calculator for quick answers rather than arriving at the answer through estimation.
PC: Windows95, 486/66 or faster cpu, 25 MB hard drive space, 16 MB RAM, 640x480 256 color display, 4X or faster CD-ROM, Windows compatible sound devicereturn to top of page
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